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QUIDDITCH: October 8, Match #1
“Welcome, one and all, to the second most anticipated event of October!” Announcer Lee’s voice booms out of the magical loudspeakers as everyone finds a place in the stands—staff and students alike, and even a few black-robed MACUSA officials lead by Agent Larke, who can be overheard assuring her colleagues that Gooseberry High plays amazing Quidditch. Light snow is anticipated for later in the evening, but for now, the sky remains gray and partly cloudy.
On the field, cheerleaders are still stubbornly wearing their warm weather uniforms as they line up for the opening routines prepared by Captains Powers and Patterson. “Of course, everyone knows the incomparably lovely and talented Captain Vee, who cheered for Ebonhide every step of the way as we crushed all the competition last year,” Lee starts off. Despite the announcer’s obvious bias, Coppertale still wins screaming cheers from the crowd as they demonstrate that the squad’s dance legacy remains intact.
The three captains meet in middle for the customary pregame handshake, but Stoker pointedly only shakes hands with Decourt before walking back to his team. There’s little time for Decourt and Quayle to discuss what just happened, as it’s time for the players to take to the air. “Oh dear, that was awkward,” comments Lee. “There isn’t any truth to those love triangle rumours, is there?”
Coach Thorn throws the Quaffle up high, and elbows fly as the Chasers jostle each other for the Quaffle. It’s beefy Chaser Lacey who breaks out of the melee with the ball under his arm. He makes it a fair distance until he spots Beaters Bailey and Kim catching up to the Bludgers, so he throws an impressively long shot—but it’s handily blocked by Keeper Wilde. With both of their Beaters now on the Bludgers, Ebonhide easily takes possession next.
Over the next 20 minutes, Ebonhide shows they’re the more experienced Chaser team, and knocks out a 30–10 lead. This becomes 40–10 only a few minutes later when Chaser Decourt, neatly dodging a Bludger sent by Beater Meer, passes under Lacey’s broom to Chaser Quayle. Keeper Velasquez is milliseconds too late to stop him. The purple-clad supporters cheer, along with Announcer Lee. “Good try, Velasquez! I think your fingertips touched that one! Everyone, let’s pray she can get closer than that today, or this will look very bad for our favourite foxes.”
At the same time, Chaser Lewis weaves through the other team’s defenses, just barely avoiding getting hit as Beater Kim’s Bludger takes off the last inch of her ponytail. When Chaser Stoker manages to grab the Quaffle next, she’s in position to catch the ball from him and score on Wilde. Lewis also scores the next goal for Coppertale after that, but the tight teamwork of Ebonhide continues to keep them ahead.
Above the drama, Seeker Wainwright carefully circles the pitch, hoping to avoid a repeat of the last time he ended a match after only 20 minutes—or so Lee speculates during a lull in the action, giving everyone a play-by-play of what happened to ruin Coppertale’s chances at the 2014 Quidditch Cup. Ms. Vector can be heard cutting in as Lee sighs, “It’s honestly such a pity,” and ordering him to focus on the present. The pointed commentary might be the reason why it’s Seeker North and not Wainwright who sees the Snitch flitting very obviously around the Ebonhide goal posts. She hesitates, but not long.
The Chasers are busy jockeying for possession of the Quaffle, which ends with Lacey bumping shoulders with Decourt and taking the Quaffle from her. Lacey turns for the Ebonhide goal, and is knocked hard in the elbow as North swoops around him. He drops the Quaffle, but it’s caught by Stoker. Seconds behind North is Wainwright, hot on her tail, both Seekers punching through the cluster of Chasers to pursue the Golden Snitch. It’s still ten minutes before the hour mark, the score 50–40 for Ebonhide. Quayle takes advantage of the excitement to grab the Quaffle right out of Stoker’s hands, and he gets it to Webb. The Beaters scramble, looking for a clean target; it’s Barringer who gets to a Bludger first and sends it rocketing towards the Seekers. Wainwright pulls up just in time, but North doesn’t. Her broom is sent spinning through the air, and she nearly collides with Keeper Wilde. Chaser Webb scores on a frustrated Velasquez, bringing the score up to 60–40. The Snitch is lost.
There’s a break to discuss the Ebonhide Seeker’s status. North insists she’s good to go save for some bruises, while Stoker calls down his players for a talk. “Big surprise, Captain Stoker is steamed. Or wait—is that actually strategy he’s discussing?” Lee wonders. “Strategy” apparently takes the form of slamming hard into Chaser Decourt the next time she has the Quaffle. Decourt swings sideways on her broom as she takes the impact, and aims a kick back at Stoker, catching him in the jaw. Coach Thorn blows the whistle on them, but given that both Chasers committed fouls, he awards a penalty shot to both teams. Webb takes it for Ebonhide, but Velasquez makes up for earlier and blocks it. Lacey’s up next, and fires a surprisingly powerful throw that gets in past Wilde. The game resumes.
The rest of the match becomes a furious back and forth, with Coppertale playing rougher than ever to claim the Quaffle and get it to Lewis, who has a knack for popping into Keeper Wilde’s field of vision only when it’s too late to stop her. The Beaters appear evenly matched, neither pair allowing the other to do more than get a near-miss on any players. But things change, as it always does when the minutes tick by, and the players get more and more tired swinging a heavy bat. The next time Lewis has the Quaffle, Kim chases down a Bludger—but Barringer’s there, ready to block him. Instead, he hits it towards Bailey, who’s in perfect position but not ready for the force of his Bludger, and she fumbles her aim. Lewis dodges easily, and Meer flies in behind her, swinging her bat. The Bludger slams into Webb’s upper arm, fracturing the bone. Now 90 minutes into the match, Coppertale finally ties, 100–100.
Although Webb’s able to fly himself to the ground, Healer Mufferaw that he needs medical attention, and Captains Decourt and Quayle call for Reserve Rose to tag in. The announcer is particularly enthusiastic about this change-up: “New to the team this year, Rose may look diminutive, but he’s a star in the making. Mark my words!” Sadly, this praise doesn’t get much chance to be proven, as the Snitch is spotted ten minutes later when Seeker Wainwright suddenly streaks across the pitch, an orange blur followed three seconds behind by a purple one. Unfortunately for North, three seconds is all Coppertale needs. She’s just caught up to him when she hears, booming across the whole pitch: “Aaaaand Wainwright’s caught the Snitch! I repeat, he has the Snitch! That’s right, everyone—”
On the field, cheerleaders are still stubbornly wearing their warm weather uniforms as they line up for the opening routines prepared by Captains Powers and Patterson. “Of course, everyone knows the incomparably lovely and talented Captain Vee, who cheered for Ebonhide every step of the way as we crushed all the competition last year,” Lee starts off. Despite the announcer’s obvious bias, Coppertale still wins screaming cheers from the crowd as they demonstrate that the squad’s dance legacy remains intact.
The three captains meet in middle for the customary pregame handshake, but Stoker pointedly only shakes hands with Decourt before walking back to his team. There’s little time for Decourt and Quayle to discuss what just happened, as it’s time for the players to take to the air. “Oh dear, that was awkward,” comments Lee. “There isn’t any truth to those love triangle rumours, is there?”
Coach Thorn throws the Quaffle up high, and elbows fly as the Chasers jostle each other for the Quaffle. It’s beefy Chaser Lacey who breaks out of the melee with the ball under his arm. He makes it a fair distance until he spots Beaters Bailey and Kim catching up to the Bludgers, so he throws an impressively long shot—but it’s handily blocked by Keeper Wilde. With both of their Beaters now on the Bludgers, Ebonhide easily takes possession next.
Over the next 20 minutes, Ebonhide shows they’re the more experienced Chaser team, and knocks out a 30–10 lead. This becomes 40–10 only a few minutes later when Chaser Decourt, neatly dodging a Bludger sent by Beater Meer, passes under Lacey’s broom to Chaser Quayle. Keeper Velasquez is milliseconds too late to stop him. The purple-clad supporters cheer, along with Announcer Lee. “Good try, Velasquez! I think your fingertips touched that one! Everyone, let’s pray she can get closer than that today, or this will look very bad for our favourite foxes.”
At the same time, Chaser Lewis weaves through the other team’s defenses, just barely avoiding getting hit as Beater Kim’s Bludger takes off the last inch of her ponytail. When Chaser Stoker manages to grab the Quaffle next, she’s in position to catch the ball from him and score on Wilde. Lewis also scores the next goal for Coppertale after that, but the tight teamwork of Ebonhide continues to keep them ahead.
Above the drama, Seeker Wainwright carefully circles the pitch, hoping to avoid a repeat of the last time he ended a match after only 20 minutes—or so Lee speculates during a lull in the action, giving everyone a play-by-play of what happened to ruin Coppertale’s chances at the 2014 Quidditch Cup. Ms. Vector can be heard cutting in as Lee sighs, “It’s honestly such a pity,” and ordering him to focus on the present. The pointed commentary might be the reason why it’s Seeker North and not Wainwright who sees the Snitch flitting very obviously around the Ebonhide goal posts. She hesitates, but not long.
The Chasers are busy jockeying for possession of the Quaffle, which ends with Lacey bumping shoulders with Decourt and taking the Quaffle from her. Lacey turns for the Ebonhide goal, and is knocked hard in the elbow as North swoops around him. He drops the Quaffle, but it’s caught by Stoker. Seconds behind North is Wainwright, hot on her tail, both Seekers punching through the cluster of Chasers to pursue the Golden Snitch. It’s still ten minutes before the hour mark, the score 50–40 for Ebonhide. Quayle takes advantage of the excitement to grab the Quaffle right out of Stoker’s hands, and he gets it to Webb. The Beaters scramble, looking for a clean target; it’s Barringer who gets to a Bludger first and sends it rocketing towards the Seekers. Wainwright pulls up just in time, but North doesn’t. Her broom is sent spinning through the air, and she nearly collides with Keeper Wilde. Chaser Webb scores on a frustrated Velasquez, bringing the score up to 60–40. The Snitch is lost.
There’s a break to discuss the Ebonhide Seeker’s status. North insists she’s good to go save for some bruises, while Stoker calls down his players for a talk. “Big surprise, Captain Stoker is steamed. Or wait—is that actually strategy he’s discussing?” Lee wonders. “Strategy” apparently takes the form of slamming hard into Chaser Decourt the next time she has the Quaffle. Decourt swings sideways on her broom as she takes the impact, and aims a kick back at Stoker, catching him in the jaw. Coach Thorn blows the whistle on them, but given that both Chasers committed fouls, he awards a penalty shot to both teams. Webb takes it for Ebonhide, but Velasquez makes up for earlier and blocks it. Lacey’s up next, and fires a surprisingly powerful throw that gets in past Wilde. The game resumes.
The rest of the match becomes a furious back and forth, with Coppertale playing rougher than ever to claim the Quaffle and get it to Lewis, who has a knack for popping into Keeper Wilde’s field of vision only when it’s too late to stop her. The Beaters appear evenly matched, neither pair allowing the other to do more than get a near-miss on any players. But things change, as it always does when the minutes tick by, and the players get more and more tired swinging a heavy bat. The next time Lewis has the Quaffle, Kim chases down a Bludger—but Barringer’s there, ready to block him. Instead, he hits it towards Bailey, who’s in perfect position but not ready for the force of his Bludger, and she fumbles her aim. Lewis dodges easily, and Meer flies in behind her, swinging her bat. The Bludger slams into Webb’s upper arm, fracturing the bone. Now 90 minutes into the match, Coppertale finally ties, 100–100.
Although Webb’s able to fly himself to the ground, Healer Mufferaw that he needs medical attention, and Captains Decourt and Quayle call for Reserve Rose to tag in. The announcer is particularly enthusiastic about this change-up: “New to the team this year, Rose may look diminutive, but he’s a star in the making. Mark my words!” Sadly, this praise doesn’t get much chance to be proven, as the Snitch is spotted ten minutes later when Seeker Wainwright suddenly streaks across the pitch, an orange blur followed three seconds behind by a purple one. Unfortunately for North, three seconds is all Coppertale needs. She’s just caught up to him when she hears, booming across the whole pitch: “Aaaaand Wainwright’s caught the Snitch! I repeat, he has the Snitch! That’s right, everyone—”
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COPPERTALE WINS
150–110
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COPPERTALE WINS
150–110
Whether you’re a player, cheerleader or spectator, post below with your character’s reactions! If you wish to post separately about the game, please use lj-cuts and mark for spoilers for the first 24 hours, so no one sees the result before reading the official match description. Sorry this took so long! I ended up having to reroll the events for the second half of the game because what I wrote for the first half didn’t work well for the flow of the match anymore. HOPEFULLY STILL EXCITING?
PLAYERS & CHEERLEADERS
Nisha
She can't. Because, "that was a real game of quidditch." She manages to say over exhilarated laughter, talking mostly to herself. Ilvermorny never played like that.
The adrenaline must be getting to her, because Nisha congratulates her teammates with absolute glee and has a lot of very nice and specific compliments for any Ebonhide players she encounters for longer than an obligatory handshake.
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Concordia Knight + Open to Multiple
She does her best not to be distracted by the game and all that, performing to the best of her ability and hoping she did well. When Coppertale wins, Concordia doesn't hold back - she's cheering so loud it's almost obnoxious. Maybe she IS that peppy all the time!
Reid
Re: Reid
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Solo
Heathcliff
While he may try to tone it down when he gets to the Ebonhide players, trading high fives and hugs for finger guns and exclamations of 'good game!', he's still beaming. Sorry, guys. This is EXCITING.
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Tuesday
She knows it's theoretically unlikely that she'll get kicked off a team for losing her first Snitch, but she is going to practice until there's more than a couple bruises to worry about, anyway.
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Wilde
He stalks off the field in a quiet huff. If stopped he'll be curt but move on quickly. No party for this sad baby tonight, though he may stay up practicing blasting curses outside of the ESB cabin / grumping around with the emergency flask.
Re: Wilde
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Wilde
Wilde
Corrigan
Today she's going to pout and be sullen; tomorrow she's going to the weight room to ask Mr. Thorn how to get bigger muscles. They seem to solve everything.
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Dinah
When the game ends, she hugs the nearest possible person and screams into their ear, just, too loud. It might have been Ira. It might have been an innocent bystander. Whoever it was, they didn't deserve it.
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CASEY
He's totally going to chest-bump Sy.
Re: CASEY
Archie
Some teammates can get a tiny but sincere hug from their eccentric reserve. However, many of them will find that it's like trying to hug an angry, wet cat. He actively dodges and shoves them away, resisting the gesture of kindness.
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Casper
He purposefully avoids the Coppertales while he goes to find his partner.
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Ulysses
It's clearly a coping mechanism; normally, he would pout and radiate intensely-felt misery no matter how hard he tried to suppress it, but something deep in his lizard brain must realise now is not the time. He can't just be a shithead Chaser anymore. WWLD?
He and Clementine don't even need to discuss it: he'll take half the players, she'll take the rest. Webb needs to go to the infirmary. Ulysses isn't surprised to see the kid's still hanging around. He'll chase that up personally. Casper, Wilde — he'll be checking in with you too. Y'all played well. That was some damn good flying. Nobody on this team's got anything to feel bad about. (Well, with one exception. Hadn't he learned by now? Chaser's whole job is to put the Quaffle through the hoop so many times it doesn't matter who catches the Snitch. Today, he was short. Plain and simple. Damn it. God, he'd wanted to win this one so fucking bad.)
Just one thing left to do before he can step back and let his bullshit hit him like a runaway train. Stoker. Good game. Ulysses makes sure to find the Coppertale captain and, in a gesture of "good sportsmanship", extends his hand.
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Clem
She makes a rough touchdown on the field after the match is called, slugging Ulysses in the shoulder as she walks past him. Fortunately for him, she's got more important things to do than beat up on him right now, and she heads off to the locker room without saying so much as a word to anyone on the other team. She's probably not going to be winning that most improved award in sportsmanship any time soon, but she's still got the rest of the year.
Clem
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Roxie
And now to start off the year right. With obligatory victory hugs, of course.
Re: PLAYERS & CHEERLEADERS
He whoops and hollers with the best of them when Reid catches the Snitch. Awesome job, dude!
AUDIENCE REACTIONS
Sam + Solo
So she's out in the stands with a Go Webb! sign. It flips through multiple things go, like Go Ebonhide! Kick their butts! and some other ra-ra type things. She screams loudly when he scores, yells when the teams foul each other, screams angrily when Susana manages to block his foul-point -- though she feels bad because she adores Ana and quietly cheers for her too after.
When Solo takes the bludger to the shoulder, Sam let's out a strangled sort of oh no!!!!! sound. He's obviously not that hurt and it's nothing Healer Mufferaw won't be able to handle but she's still pretty upset about it. She flees from the stands immediately and makes her way down to Solo.
Only to find him not wanting to go to the infirmary yet. "The hell you doing, Solo? You need to get that checked!"
Re: Sam + Solo
Phin, Open
Calvin
Calvin & Cole
Calvin & Cole
Calvin & Cole
Calvin & Cole
Calvin & Cole
Calvin & Cole
Calvin & Cole
Marie
It's Marie!!! She's never particularly cared about Quidditch, but now that she has friends on the team, she gives several more shits. Kill 'em, Nish!!!! Of course, she's always been more of a cheer-cheerleader, and the Coppertale team definitely deserves her enthusiastic support. Go!!! Yeah!!! She cheers for back handsprings the way most people cheer for points scored.
Re: Marie
Marie
Ferdie’s Here?
nerd boys at quidditch
her favorite good people
AFTER THE GAME
Spencer provides peer pressure.
Spencer is here to lure your character into a questionable party at Coppertale. There's not as much booze as there would be at a Grotto party, but if you want to loosen up and get to second base with someone (someone = probably Spence), now's your chance.
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(no subject)
💫 OOC - Questions, comments, concerns! 💫
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SO
GLAD
WE'RE
BACK
!!!
marin this was a work of art, thank you so much for all the hard work you did <3
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