Gooseberry Mods (
goosemods) wrote in
gooseberryhigh2017-05-26 12:09 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
PROM

PROM
It's an overcast, windy day as all the prom-goers excitedly pile onto the busses to leave the anti-apparition zone. After that, it's a quick Portkey to California, where a mansion has been rented out for the dance.


It's just beginning to drizzle as everyone is given a short reprieve to drop off their things, get into their clothes for the dance, and maybe recover from a bit of portkey sickness. After that, it's time for dinner, and finally... the dance!
It's raining hard, filling the room with a romantic roar as everyone files into the ballroom. Ursula de Luca gets up on stage to greet the crowd, and to announce this year's prom royalty. Four freshmen hold little pillows with the suitably fancy crowns as Ursula reads off the names:The winners are called on stage to be crowned, and a few embarrassing snippets from their nominations are read aloud to the student body. Mrs. Bloom commends Mina on her willingness to take control, and Leonardo for his determination and responsibility. Kenzie is complimented for her ability to command respect, and Casey is lauded for his enthusiasm and drive. The audience applauds. Their dates are invited to stand with them for the prom court photos, and then they are invited to take to the floor for a dance.
After that's over, the lights go out! Thre's a sudden crash and scream! It's obviously part of the story, though, as Todd Skynner jumps up on stage as the lights come back on. They announce that Mr. Gooseberry, the billionaire philanthropist host, has been... murdered!!! But by whom??? Everyone who signed up for the game is asked to check their clue cards, which are charmed visible only to them. Whoever can solve the mystery by the end of the night will win 100 dragots, a deerstalker hat, a mysterious magnifying glass charm*, and will earn their house an advantage in next month's water balloon fight.
*The magnifying glass will be an asset in the end game plot, but we cannot tell you how!
» BEFORE THE DANCE: On campus waiting for classes to end, time just seems to drag on and on for the students going to prom.
» Arrival & prep: See your rooms and get ready to go! There's a rush of activities as everyone scrambles to get read and look their very best. The hallways are chaotic with laughing, screaming teenagers all blasting their own music. This is a non-mystery area, you can't question other murder mystery players here.
» Dinner: In the ballroom before the dance begins, students can be seated in pairs or goups, where they'll receive a limited table service meal. The cuisine is Italian, and you have your choice of chicken, beef, vegetarian pasta, or vegan ratatouille. Dessert is tira misu, or vegan sorbet. This is a non-mystery area, you can't question other murder mystery players here.
» ballroom: After all the tables are cleared out, the large ballroom hosts the main part of the dance. There's plenty of space to shake your stuff, and a refreshments table for when you get thirsty. A little sign reminds people that students are limited to three cupcakes a piece. Huh. Why is that? Earlier in the evening, the music will be modern and exciting, but as the evening winds down it begins to favor classical and romantic ballads. This is a non-mystery area, you can't question other murder mystery players here.
» conservatory: A glass and iron greenhouse extending out into the garden. The sound of the rain is almost deafening, but it's very romantic. There are little tables to sit at, and lush plants for decoration. It smells incredible.
» billiard room: There are billiards tables available if anyone wants to try their shot at pool. There will be RNG matches of pool, ran somewhat like Quidpong. Post your character's name to accept challengers, and the mods will roll you results. You're limited to two games per character, after which we'll stop rolling results for you.
» library & study: A very scholarly room, with ceiling high bookshelves overflowing with old texts. This is a relatively quiet room, and there are plenty of nooks and crannies to get lost in.
» lounge: This is a popular sitting and socializing area, with chairs pulled around coffee tables and the music of the dance perfectly audible. The lounge has a balcony that provides an incredible view of the storm over the ocean.
» accusations: If your character is making an accusation to try and win the murder mystery, comment here with who they think the murderer is, the murder weapon, and the room it was done in. Remember, you only get two accusations before you're disqualified. Anyone disqualified or any killers/accomplices caught get a small consolation prize.
» end of the night: Everyone returns to their room, and some students take the opportunity to end up in rooms they weren't strictly assigned to. I'm sure there's nothing scandalous going on, though! All the rooms are unique, and somewhat eclectic. They may contain twin beds or queen beds, and will all be rather darkly decorated. This is a non-mystery area, you can't question other murder mystery players here.
» the morning after: Everyone wakes up... well, maybe not in their own bed, but a bed. Grab breakfast and get ready for the trip home.
» OOC: QUESTIONS, COMMENTS & CONCERNS



It's just beginning to drizzle as everyone is given a short reprieve to drop off their things, get into their clothes for the dance, and maybe recover from a bit of portkey sickness. After that, it's time for dinner, and finally... the dance!
It's raining hard, filling the room with a romantic roar as everyone files into the ballroom. Ursula de Luca gets up on stage to greet the crowd, and to announce this year's prom royalty. Four freshmen hold little pillows with the suitably fancy crowns as Ursula reads off the names:The winners are called on stage to be crowned, and a few embarrassing snippets from their nominations are read aloud to the student body. Mrs. Bloom commends Mina on her willingness to take control, and Leonardo for his determination and responsibility. Kenzie is complimented for her ability to command respect, and Casey is lauded for his enthusiasm and drive. The audience applauds. Their dates are invited to stand with them for the prom court photos, and then they are invited to take to the floor for a dance.
After that's over, the lights go out! Thre's a sudden crash and scream! It's obviously part of the story, though, as Todd Skynner jumps up on stage as the lights come back on. They announce that Mr. Gooseberry, the billionaire philanthropist host, has been... murdered!!! But by whom??? Everyone who signed up for the game is asked to check their clue cards, which are charmed visible only to them. Whoever can solve the mystery by the end of the night will win 100 dragots, a deerstalker hat, a mysterious magnifying glass charm*, and will earn their house an advantage in next month's water balloon fight.
*The magnifying glass will be an asset in the end game plot, but we cannot tell you how!
RULES
- Busses will pick up the rest of the students going to prom at 5:00 PM. If they're spending the night, they'll need to bring their own necessities.
- The busses will take the students to a location where portkeys will transport them to... a mansion in California! Unfortunately no one gets to enjoy the nice west coast weather, as it looks like a storm is rolling in.
- Upon arrival, everyone will be given an envelope that contains information on how to play in the murder mystery, their room assignment and key, a colourful nametag with their prom name (optional to wear), the schedule, and general rules.
- Students will have about 45 minutes to drop off their things in their rooms and put on their dresses and suits!
- It begins raining at 6:00 PM.
- Dinner will be served at 6:30 PM in the ballroom, which offers four different dishes: chicken, beef, vegetarian pasta or vegan ratatouille. It's a sit-down dinner with large tables for groups, and smaller tables for couples.
- Photos will be taken of couples or friends on the grand staircase in the entryway.
- We had to ditch the idea of prom crimes. We simply didn't have the time to fill in the gaps. Sorry everyone. :(
- By 7:00 PM, the rain has become a dramatic thunderstorm. The mansion is positioned so if you go to the western windows and balconies, you can see it raging over the ocean.
- The dance begins after dinner at around 7:30 PM, so if you eat quickly you can go freshen up before heading to the ballroom.
- Prom royalty is announced, and after that, the Murder Mystery begins at 8:00 PM. This is essentially a big, live action version of Clue. Each year plays a separate game, and has separate killers to track down. All the rules can read HERE. All suspects, weapons and rooms are listed HERE. (You can hit "File > Make a copy" to get a document you can edit.) We're cutting off accusations and announcing winners after Sunday, May 28, 2017 at 11:59 PM MT.
- Quiet time in the hotel wing of the mansion begins at 10:00 PM, but curfew isn't until 12:00 AM, when everyone is expected to be in their room.
- No one is allowed to leave the grounds. You will be punished if you're caught with illegal substances or items.
» BEFORE THE DANCE: On campus waiting for classes to end, time just seems to drag on and on for the students going to prom.
» Arrival & prep: See your rooms and get ready to go! There's a rush of activities as everyone scrambles to get read and look their very best. The hallways are chaotic with laughing, screaming teenagers all blasting their own music. This is a non-mystery area, you can't question other murder mystery players here.
» Dinner: In the ballroom before the dance begins, students can be seated in pairs or goups, where they'll receive a limited table service meal. The cuisine is Italian, and you have your choice of chicken, beef, vegetarian pasta, or vegan ratatouille. Dessert is tira misu, or vegan sorbet. This is a non-mystery area, you can't question other murder mystery players here.
» ballroom: After all the tables are cleared out, the large ballroom hosts the main part of the dance. There's plenty of space to shake your stuff, and a refreshments table for when you get thirsty. A little sign reminds people that students are limited to three cupcakes a piece. Huh. Why is that? Earlier in the evening, the music will be modern and exciting, but as the evening winds down it begins to favor classical and romantic ballads. This is a non-mystery area, you can't question other murder mystery players here.
» conservatory: A glass and iron greenhouse extending out into the garden. The sound of the rain is almost deafening, but it's very romantic. There are little tables to sit at, and lush plants for decoration. It smells incredible.
» billiard room: There are billiards tables available if anyone wants to try their shot at pool. There will be RNG matches of pool, ran somewhat like Quidpong. Post your character's name to accept challengers, and the mods will roll you results. You're limited to two games per character, after which we'll stop rolling results for you.
» library & study: A very scholarly room, with ceiling high bookshelves overflowing with old texts. This is a relatively quiet room, and there are plenty of nooks and crannies to get lost in.
» lounge: This is a popular sitting and socializing area, with chairs pulled around coffee tables and the music of the dance perfectly audible. The lounge has a balcony that provides an incredible view of the storm over the ocean.
» accusations: If your character is making an accusation to try and win the murder mystery, comment here with who they think the murderer is, the murder weapon, and the room it was done in. Remember, you only get two accusations before you're disqualified. Anyone disqualified or any killers/accomplices caught get a small consolation prize.
» end of the night: Everyone returns to their room, and some students take the opportunity to end up in rooms they weren't strictly assigned to. I'm sure there's nothing scandalous going on, though! All the rooms are unique, and somewhat eclectic. They may contain twin beds or queen beds, and will all be rather darkly decorated. This is a non-mystery area, you can't question other murder mystery players here.
» the morning after: Everyone wakes up... well, maybe not in their own bed, but a bed. Grab breakfast and get ready for the trip home.
» OOC: QUESTIONS, COMMENTS & CONCERNS
Pippa & Jaime
Pippa & Jaime
He's brought along the corsage he'd gotten, relief washing over him as he realizes that it should look fine with her dress (he thinks?). "Pippa!" he calls out as approaches, corsage in hand. "You look beautiful!"
Pippa & Jaime
She practised pinning on a boutonniere beforehand as part of her PROM PREP, so she's reasonably confident she's not going to stab Jaime with a pin.
Pippa & Jaime
As she offers to pin his boutonniere he nods, not in the least worried that she'll stab him. It...doesn't particularly occur to him that this is a concern. "I have your corsage, too." As though it weren't obviously in his hand.
Pippa & Jaime
Her heart does a little skip at the sight of her corsage. "Oh, it's so pretty! And the greens match your suit!" She holds out her wrist for Jaime to tie her corsage on. Wearing flowers on her wrist is a completely new thing for Pippa, and it feels slightly strange, but she is wholeheartedly embracing the prom experience.
Pippa & Jaime
As Pippa holds out her hand Jaime slips the corsage around her wrist, adjusting it so it sits 'correctly,' as far as he knows. "I'm glad you like it! I thought we should match some. Everyone will be jealous of how good we look on the dance floor."
Pippa & Jaime
Pippa notices that the people around them are gradually filtering in to the ballroom and choosing tables. "Should we go in?" she suggests.
Pippa & Jaime
Pippa & Jaime (..........pippa is incorrigible, i'm so sorry)