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gooseberryhigh2017-04-08 10:45 am
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AMNESIA BUG

AMNESIA BUG
It's a somewhat dreary morning, with a light, misty rain all across campus. It's business as usual, though, except... some students are acting particularly forgetful today.
» symptoms set in: When the infected wake up, they feel a little off. Forgetful. Small details escape them. Their short and long term memories are spotty. By 11:30 AM it's clear it's yet another plague, and everyone is going to enjoy another classic Gooseberry Quarantine.
» the lodge: quarantine: It's not long before all the infected students are gathered up by staff, and everyone's in quarantine by 12 PM. Because the infection is really more of a mild magical curse, it's easy to tell who's got it and who doesn't with a quick detection spell.
» OOC - What's going on with your character: If you want, briefly describe OOC the state your character's in and what they forgot.
» OOC - Questions, comments, concerns!
HOW THIS WORKS
- Full symptoms will have set in by 11:30 AM. You can decide exactly when and how quickly your character is hit with the amnesia bug, i.e. from the time they wake up, or later in the morning.
- Your characters have two brief windows in which to do amnesia things around campus: 7 AM-12 PM, before Mufferaw is certain what's happening, and 5:00-5:45 PM when there's a brief breakout.
- Teachers are on high alert to make sure that none of the affected students are hurt or otherwise taken advantage of. They'll break up any canoodling that's not between people they know are a couple, and there will be no opportunities to have sex. Please just use this as your blanket OOC safety net: Staff will save your character from doing anything you don't want them to do.
- Characters will be allowed to keep their journals while in quarantine.
- They'll all be given a cure before bed.
- Everyone affected is spending the night in the lodge.
- In the morning, they'll wake up with all of their memories intact, including memories of what they did Saturday.
- Memory loss is entirely defined by you. You do what works best for your character. It does not need to be consistent across characters.
- However, the bug does not create new memories. Your character will not think they're a different person unless some outside influence successfully convinces them. And they'd need to be, like, ridiculously gullible.
- Similarly, it does not take away skills, although your character may forget they have them. For instance, they might forget they can speak another language, but they still have the ability. No one will forget how to walk, talk, etc.
- If you have any questions or are uncertain about something you want to do,
just ask the mods!
THE INFECTED
- Ferdinand Ayers
- Cameron Carney
- Avery Davenport
- Clem Decourt
- Bianca Dubois
- Calvin Evercreech
- Dimi Evercreech
- Marilyn Fairchild
- Leonardo Fiori
- Henrietta Gray
- Ennis Harper
- Ryan Hertz
- Cecil Honeychurch
- Casper Kim
- Levi Kramer
- Iliya Krum
- Sebastien Lacroix
- Jesse McBride
- Diego Morales
- Fern Mufferaw
- Antonia Papadakis
- Casey Patterson
- Veronica Powers
- Christopher Park
- Cricket Quayle
- Ulysses Quayle
- Rafael Ramirez
- Riley Stamper
- Rosy Stoker
- Sylvester Stoker
- Ivy Templeton
- Laurel Templeton
- Susana Velasquez
- Jonathan Wilde
- Solomon Webb
- Oscar Zabinsky
» symptoms set in: When the infected wake up, they feel a little off. Forgetful. Small details escape them. Their short and long term memories are spotty. By 11:30 AM it's clear it's yet another plague, and everyone is going to enjoy another classic Gooseberry Quarantine.
» the lodge: quarantine: It's not long before all the infected students are gathered up by staff, and everyone's in quarantine by 12 PM. Because the infection is really more of a mild magical curse, it's easy to tell who's got it and who doesn't with a quick detection spell.
- » the lodge: the infirmary: This is where Mufferaw would prefer you all be so he can keep an eye on you, but he can't entertain dozens of energetic teenagers in here.
- » the lodge: the atrium: A portion of the atrium has been cordoned off, and the amnesiacs can access the Wii, the TV and the ping-pong table. Their friends can come visit them, but there's always a teacher on guard to make sure no one picks on the forgetful kids.
- If your character escapes: You have about 45 minutes of freedom before the teachers track everyone down again. Because no one's in their right mind, they won't give detention, but oh my god you're all so difficult.
- For our sanity and everyone's comfort, if you plan on having anything uniquely bad happen to your character, please privately run it by the mods first. And let's just say everyone's too busy scattering and running to get up to any accidental amnesia cheating, hm?
» OOC - What's going on with your character: If you want, briefly describe OOC the state your character's in and what they forgot.
» OOC - Questions, comments, concerns!
Junior Ebonboys
And then he freezes. He's in his bed, he knows. It's morning, he knows. This is normal, he knows — except... is it? Everything feels fine, but as the sleep-fog clears from his brain, Ulysses realises something odd. Something very odd. He has no idea where he is.
Huh. Maybe... huh. Cautiously, he swings his legs over the side of his bed and, detecting nothing particularly amiss, hops to the ground, bypassing the ladder entirely to land with a practiced thump. He doesn't see anyone else at first glance, not that he's looking particularly hard, but if this is his bedroom at home, well, let's just say it would have been an odd decorating choice. It's pretty clear he's in a dormitory of some kind. There seem to be several lofts like his: five, actually, each cordoned off for a little privacy.
Curiosity flaring, he pads over to one of the other bunks and throws open the curtain.
Junior Ebonboys
Unable to think clearly and increasingly confused, he'd taken a small amount of a calming draught (something which his aunt had sent him back from California with just in case he needed it but which he'd avoided taking until now) and gone back to bed. Because he was just stressed. Because he just needed to sleep.
Ulysses throwing back the curtain to his bunk some two hours later is enough to wake him and he jolts up in his bed, visibly startled. "What do you think you're d...?!" he begins, sounding irritated, but then he stops at the sight of the blonde boy. Because he's familiar. Because Casper knows that he's a friend. But. Who the hell is he? And what's he doing here? Then the answer comes into focus. Ulysses Quayle. Ulysses, his roommate. Ulysses, his teammate. ...But his teammate in what? He shakes his head and touches his temple. "What're you doing?" he finishes lamely, looking at his roommate with confusion beginning to show on his face. Because, by now, he remembers almost nothing and the other boy's name is already trying to escape him again.
Junior Ebonboys
He feels confident that this isn't the case; there's no loneliness here, as far as he can tell. In fact, quite the opposite — there's a conspicuous absence of isolation — and the knowledge blooms warm and low in his gut, like the emotional equivalent of hot cocoa. He likes it in this cabin, he can tell.
Junior Ebonboys
He can't remember any more about this place than he can about....Uly? Ulric? Abruptly, he climbs down from his punk, skipping the ladder with the same thoughtless ease that the other boy had. But he doesn't think about that. He crosses his arms and looks uncomfortable for a moment and takes a few steps further into the center of the cabin, then asks, "We...do live here. Don't we?"
Re: Junior Ebonboys
Then, he looks at the two other boys, gaze lingering for an awkwardly long time. "Hi fellas, who are you?"
Junior Ebonboys
(although the "little shit" part resonates), but he has to admit, there's something lighthearted about this morning, despite all the confusion, and it clearly reflected in his greeting. His friend was right to tease. "Either that, or we've been kidnapped. All of us. And— you have a kitten?"Cameron, making an entrance even sans memories, had captured his attention — unsurprisingly, given that he is very tall kid with a very small cat. "You wouldn't kidnap a kitten," Ulysses finishes confidently. He waves at the pet with undisguised affection, then looks back up at the third boy and nods in greeting. "So I reckon we must be your roommates."
Junior Ebonboys
He looks around the room, at five beds and desks, with communal space near the fireplace. "Roommates. I think so," he agrees. "I just... can't remember much of anything. Can the rest of you? What are your names?" he pauses, pulling the kitten off of his head. "What's my name. This is quite a mystery." He should be bothered, perhaps, but he just can't work up any ire over it.
Junior Ebonboys
staring atfocusing momentarily on the giant and the kitten, but he also can't stop himself from noticing the fact that both of these boys have very distinct and very similar accents. Just where is this, exactly? Kentucky? Tennesee? He has no idea why he'd be anywhere like that...but he has no idea why he'd be anywhere just now. He keeps his arms folded, though the posture is more habitual than meaningful. Because he feels the same sense of inexplicable friendship toward the giant that he does toward the other boy. This is better proof to him that they're roommates than the presence of a kitten.He shakes his head and rejoins the conversation. "I...can't remember much either. I think we're roommates. I think we're at school. But the rest is sort of a blank. Names included." Cameron's ease keeps this potentially unsettling notion from getting to Casper and he actually quirks another small smile, teasing dryly, "Probably one of you just fucked up a spell and..." He taps his temple and then turns his fingers outward to illustrate their memories just flying away. He doesn't know if that's possible. But it's something to say. And, if he remembers nothing else, he knows that magic can be an unpredictable thing.
Abruptly, he leans over to pet the kitten. "So what should we do about it?"
Junior Ebonboys
"Good question. Well, we could try to find some authority figure, but we don't know where they'd be. We could stay put. Surely someone'll miss us and come looking if we do?"
Junior Ebonboys
He moves to a desk and begins opening drawers, blithely unconcerned about privacy. "You think there's information 'round here? Like an emergency contact list, maybe. Or a note that says 'I wiped all of y'alls brains as punishment.'" He tosses a few wrappers on the ground; whomever owns this desk should cut back on the chocolates. "We can search while we wait."
Junior Ebonboys
"It's possible," he acknowledges, going to another desk and beginning to do the same, albeit with a bit less enthusiasm and a bit more care. He can't help bristling at the thought of anyone going through his belongings, even his friends, but there's not much choice. And he's almost certain this desk is his. At the notion that their faulty memories are a form of punishment he snorts softly but sharply and retorts, "If that's the case, I'm fucking transferring."